Log/v1.10.1

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Added



Releases



Balances

  • 'Firebat' - 'Flamepack': Splash Damage on Bullets, not victim
  • 'Heavy Mercenary'
    • Skills rebalanced to 8 Lvls each
    • 'Prototype Exeskeleton': goes to 80HP
    • 'Armored Plating': Evade up to 10%
    • 'Artifact': Heals every 3 seconds 3-10HP
    • 'Irradiated Rounds': Lowered proc rate to 15%
    • 'Gyro-Motors': Speed goes from 75-90%
  • 'Commando'
    • Skills rebalanced to 8 Lvls each
    • 'Combat Armor': Reduced to 50% Damage reduction
    • 'Tear Gas': upto 8 damage
    • 'Hollow Point': Flat Damage Increase from 1 to 8
    • 'Lightweight Materials': Health Increases over levels
    • 'Field Triage': Reduced range to 200
  • 'Bandit'
    • Skills rebalanced to 8 Lvls each
    • Restricted 'Gloves of Warmth', but gets 4 grenades
    • 'Travel Light': Buffed to 40%
    • 'Highwayman': Buffed to 30%
    • 'Flechette Rounds': Deals flat 20 armor damage, 1-8 DoT
    • Merged 'Incendiary Grenade' and 'Irradiated Grenade'

Bugs



Changes