Log/v1.10.1
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v1.10.1 - 09-03
Added
Releases
Balances
- 'Firebat' - 'Flamepack': Splash Damage on Bullets, not victim
- 'Heavy Mercenary'
- Skills rebalanced to 8 Lvls each
- 'Prototype Exeskeleton': goes to 80HP
- 'Armored Plating': Evade up to 10%
- 'Artifact': Heals every 3 seconds 3-10HP
- 'Irradiated Rounds': Lowered proc rate to 15%
- 'Gyro-Motors': Speed goes from 75-90%
- 'Commando'
- Skills rebalanced to 8 Lvls each
- 'Combat Armor': Reduced to 50% Damage reduction
- 'Tear Gas': upto 8 damage
- 'Hollow Point': Flat Damage Increase from 1 to 8
- 'Lightweight Materials': Health Increases over levels
- 'Field Triage': Reduced range to 200
- 'Bandit'
- Skills rebalanced to 8 Lvls each
- Restricted 'Gloves of Warmth', but gets 4 grenades
- 'Travel Light': Buffed to 40%
- 'Highwayman': Buffed to 30%
- 'Flechette Rounds': Deals flat 20 armor damage, 1-8 DoT
- Merged 'Incendiary Grenade' and 'Irradiated Grenade'
Bugs
Changes