Info/Buffs
Buffs
Buffs and Debuffs are terms we use to describe changing the default behavior of a person, such as influencing running speed or gravity.
These changes usually happen through the skills on the races, but sometimes a race gets a certain buff automatically.
When multiple races give you the same buffs they are added stacked for the final result of the buff.
Here is an overview of the buffs currently on the server and what they do.
Passive
- Health
Influences your Max Health, this number is added or removed from the default 100HP you start with.
- Armor
Influences your Max Armor, this number is added or removed from the default 100AR you start with.
- Visible
Influences how visible your character is. The lower the number the harder you are to see.
- Fire Rate
Influences your attack speed with weapons.
Mobility
- Speed
Influences your Movement Speed. It is a known issue in CS2 that if you go very fast you float over little steps.
- Gravity
Influences your gravity. The lower the number the higher you jump.
- LongJump
Influences your jump acceleration power.
- Friction
Influences your friction on the ground. The lower this number the more you 'slide' over the ground.
- Flying
Determines wheter you walk or fly.
Immunity
- Skill
Makes you immune to most passive skills on races.
- Spells
Makes you immune to most active skills (abilities and ultimates)
- Items
Makes you immune to item effects.
- Slow
Makes you immune to negative speed buffs.
- Gravity
Makes you immune to all gravity buffs, effectively gives you normal gravity.
Status
- Revealed
Removes all Visibility buffs, effectively gives you full visibility.
- Dispelled
Removes all 'simple' buffs and renders them back to default. (movement, attack, gravity, visibility)
- Silenced
Prevents you from using active skills. (abilities and ultimates)
- Hexed
Prevents you from using passive skills.
- Bashed
Prevents you from moving.
- Disarmed
Prevents you from firing. CS2 is known to still show you firing but you will notice that your bullet count does not go down
- Stunned
Prevents you from performing any action. This is effectively a Silence, Hex, Disarm and Bash combined
Other
- Size
Influences the height of your character
- HideWpn
Determines wheter your weapon is visible or not
- FallDamage
Influences the amount of damage you take falling from great heights.
- Marked
Determines wheter people see an outline of your character
- Beacon
Determines wheter there is a beacon on you.